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Not Possible (Impossibility storm lock)

PostPosted: Fri Jun 20, 2014 7:27 pm
by mumrahte

Relies on getting possibility storm out then dropping curse of exhaustion, This is a hard lock unless they can cycle or dredge something. On top of that the rest of the deck is a pretty powerful R/W beats deck.

Re: Not Possible (Impossibility storm lock)

PostPosted: Thu Oct 09, 2014 7:42 pm
by mandroid
IMO I don't see this as needing banning. If I remember correctly we decided that consistent turn 3 kill was bannable in this format, and without any ramp or tutoring I don't see this as being consistent enough. There are obvious answers to the curse in white, blue and black, plus krosan grip (although its not a great answer being uncommon). Also things like quasli pridemage, ronom unicorn, etc.

Nice idea though. I'm sure you could win many games with this type of lockout strategy.